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Published on Jun 2, 2014

The Brainwaves Video Anthology


When Bob Greenberg asked me to participate in his series on people influencing change in education, I agreed on the condition he include my students. As with all of Bob's videos, what the kids had to say was unrehearsed and purely their choice of topic.




Education Week

Jan 197, 2016

"How Games Promote Learning"

Article written with Mitch Weisburg, co-founder of 

Filament Games

Oct 30, 2015

"Put Down that Homework and Play a Video Game"

Article written for Filament Games as a Teacher Fellow

Teachers’ Education Review Podcast #047

17 May 2015

"VR Hackathon Mini: Donelle Batty shares her observations and interviews"

Documentation of 'VR Hackathon Mini', an event I organized

WESA Pittsburgh

July 24, 2015

"When Gaming Gets 'Serious,' Learning Opportunities Abound"

Interview with Sarah Schneider


July 20, 2015

By Stephen Noonoo, Editor

"Like Minecraft? Try these 7 engaging world builders, too

Teachers’ Education Review Podcast #031

Sep 21, 2014

'"Wouldn't it be GREAT if kids came to school, WANTING to WIN SCHOOL?"

Cameron Malcher interview Peggy Sheehy, Marianne Malmstrom and Bron Stuckey

about the use of virtual worlds and online computer games as learning environments

Net Family News

Sep 2,2012

by Anne Collier, Editor

"Save the Universe': Clear space for learning"​​

Three part series, written by Anne Collier, referencing my work

Chat with Anne Collier

July 21, 2012

Informal conversation with youth safety advocate, Anne Collier of Net Family News. We both were  attending the 2012 Games+Learning+Society (GLS) Conference where we co-moderated a panel discussion, ‘Expanding the Conversation: How does playing online games foster safety?’

Learning & Leading with Technology

Dec/Jan 2012

By M. Malmstrom & Jason Ohler

"Should Schools Be Required to Teach Digital Citizenship?"

Opinion written for ISTE's Magazine

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